
elcome
to my Biography. Okay, now what.........
What can I say about myself that will reveal the vast, artistic knowledge
and wisdom of the man behind the artist? Hmmm... let's see. I actually
liked the movie Howard the Duck, or maybe it was just the kinky aspect
of watching Leah Thompson in her underwear kissing a duck. What?... You're
still reading?
I grew up watching old monster movies in St. Louis Missouri with my friend
Brett. We'd have sleepovers when we were in grade school and check out 8mm
movies from the library like The Wolfman, Frankenstein,
Godzilla, anything with a monster in it, and stay up all night watching
the projector eat them. I wanted to go into special effects back then, but
growing up in the midwest didn't seem to provide much of an opportunity for
that to ever happen. So, I wandered aimlessly through high school, getting
decent grades, drawing monsters, robots, and sick little cartoons all over
my notebooks, but being more concerned at the time about whether or not the
rumors about two certain hot girls in my class were true. Wasted a lot of
time wondering about that one.
After High School I went to Junior College. Since I still had no idea of where
to go career wise and didn't think anyone would ever pay me for drawing monsters,
I thought, hey, how about data processing? Yeah, right! I lasted about half
a semester with that. So then I decided, if I'm going to suffer through the
tough as nails education of a junior college, I might as well enjoy what I'm
studying, so, head first I dove into their art program. Thankfully they actually
had some great teachers there or my head would have hit the pavement when
I jumped because the program was pretty small. Loved the classes, loved the
teachers, no rumors about any of the girls in the classes though. Oh well.



After
graduating from junior college, with degree in hand, I set out to seek my
fortune as an artist. Did I mention this was in the midwest? Not that many
places looking for someone who wasn't excited about the idea of type setting
as a career goal.
So, it wasn't long before I landed my first job after the rigors of junior
college as an assistant manager of a little mom and pop style video store.
I'd still be stuck there today if a friend who went through the same junior
college art program hadn't stopped into the video store one day. He was home
for Xmas break and told me he was going to an Art Institute in California
and that I should apply to the school. Six months, and a little financial
aid later, I was on my way to California. Thanks Ed.
The school was great, not the best neighborhood at the time, but the types
of classes they offered were more than I could have asked for. Richard Milholland,
Michael Wingo, Dan Quarnstrum, David Willardson, Jim Heiman, and Clive Piercy
were just a few of the phenomenal teachers.
After graduation, I tried my hand at working as a freelance illustrator. Did
some product illustration for Mattel Toys, some design work for some t-shirt
companies here and there. Then a friend of mine introduced me to the idea
of working as a scenic artist for film and television. Sounded cool. It wasn't.
You ended up going home at night with more paint on your clothes, in your
hair, and in your lungs then what you painted on the set.

After
doing a lot of product illustration work for a lot of different clients, I
got the opportunity of my dreams when Jurassic Park came along. A
friend of mine was dating a girl at the time whose father was working for
Rick Carter doing pre-production art for the film. I did a few sketches for
them and one painting that still hangs on the wall of my studio today.
After doing a few jobs for small production projects, I found the freelance
routine a little too stressfull, waiting for the phone to ring or wondering
when accounting was going to actually get around to sending out my check.
I decided to follow a few of my classmates into the field of animation. There
I stayed for about ten years.
I worked in almost every division within the field of animation as a freelance
artist & on staff with Warner Bro's Television Animation for over seven
years and a couple of other studios in between.
I started playing around with digital illustration while working in animation.
I was reluctant in the beginning to think I would enjoy sitting at a computer
trying to create art out of something so sterile, but once I started playing
around with it, I became hooked. I still find my best work comes from something
that was initially created by hand through traditional means though, that
I then scan and continue rendering digitally.
I'm pretty much where I want to be right now. I have a diverse career going
between my Photography and my Illustration that keeps me creatively busy and
fresh, but any day that goes by where I don't get to draw some silly, creepy,
or cute and fuzzy monster, feels like a day that wasn't quite complete.
Fortunately, I have kids now who are always asking me to draw that kind of
silly stuff for them. Ha-ha, thank God for kids!




All
Artwork © 2008 Greg Dubuque, Scarab Creations. All Rights Reserved.